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School of Computing, Creative Technologies & Engineering


Data will continue to transform the modern world

Our School of Computing, Creative Technologies & Engineering – with its diversity of courses and subjects – has at its heart the recognition that data will continue to transform the modern world. It’s about understanding, innovating and designing solutions to tackle the societal wants and needs of today and of tomorrow; be it the drive to invent ever more immersive games to the emergent challenges arising from AI and robotics. This School aims to produce the technology and the systems that make the digital economy work, and the digital economy secure.

We want you to have a real world impact, to explore the human applications of various areas of expertise, and to feed off the opportunities this dynamic city and region have to offer; and to do this in partnership with our team of respected practitioners and researchers, an academic community that aims to fuse the creative with the technical. From the exploration of green information technology to advanced data analysis; to ethical hacking and programming innovations in assistive technology. This is a school where innovative research is helping us to forge ever deeper links with professional organisations like the police and health service, as well as other sector bodies.

All of our courses are focused on you and your learning needs, rooted in practice-based, industry-oriented and collaborative learning. Our aim is to foster your creative and technological skills, as well as your ability to be expansive, independent and imaginative thinkers and doers. And you 'do' from day one: from working with ITV to broadcast the England Women’s Hockey semi-finals; to gaming innovations that have won a plethora of Game Republic awards; and the opportunity to participate in our annual showcase to industry high fliers.

The strength of our offer is also rooted in our state-of-the art facilities and equipment which allow us to ignite your understanding and passion for interwoven, end-to-end digital ecosystems – from content to games to systems to networks.

We are delighted to welcome curious and self-motivated multi-taskers, keen to take advantage of our unique societies, industrial placement opportunities and meaningful internships and apprenticeships. Students keen to learn the skills that will shape them, excite them and prepare them for the real world of transformational work.

100%

overall satisfaction on our Broadcast Media Technologies course

Source: National Student Survey 2018

90.38%

overall satisfaction on our Computer Forensics & Security course

Source: National Student Survey 2018

94.44%

overall satisfaction on our Creative Media Technology course

Source: National Student Survey 2018

93.75%

overall satisfaction on our Digital Journalism course

Source: National Student Survey 2018

90.91%

overall satisfaction on our Computer Science course

Source: National Student Survey 2018

100%

of our Creative Media Technology graduates are in work and/or further study 6 months after graduation

Source: Destination of Leavers from Higher Education 2016/17

96.7%

of our Computing graduates are in work and/or further study 6 months after graduation

Source: Destination of Leavers from Higher Education 2016/17

91.20%

of our Computer Forensics & Security graduates are in work and/or further study 6 months after graduation

Source: Destination of Leavers from Higher Education 2016/17

Transforming Outdated Perceptions - "Being a woman should not be a barrier to success in any industry." - Nina Cuthbertson, Student, School of Computing, Creative Technologies and Engineering
Transforming our lives online: "We want to make the online environment safer for all." - Emlyn Butterfield - School of Computing, Creative Technologies & Engineering

End of Year Showcase

Play End of Year Showcase Video

Student Work

Play Chris White - Handmade Yorkshire Video

Chris White - Handmade Yorkshire

Play Jamie Merchant - Olympic Weight Lifting Video

Jamie Merchant - Olympic Weight Lifting

Pieter Snyman III - "Clap Clap"

Play Will Fidler - Terri Walker Music Video Video

Will Fidler - Terri Walker Music Video

Play Second Year Group Work - "The War on Clubs" Video

Second Year Group Work - "The War on Clubs"

Play Annual Showcase Video

Annual Showcase

Machine Intelligence

Our Research

Research in the school covers a variety of topics and application areas. The topics include HCI, artificial intelligence, machine learning, cybersecurity, networks, and image and video processing.

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Computing, Creative Technologies and Engineering

A student working on a computer
A student overlooking a projector
A student holding a computer
A student on placement for the West Yorkshire Police

Graduate Profiles

Students from our School of Computing, Creative Technologies & Engineering speak about their time at our University.

Play Student Profiles from the School of Computing, Creative Technologies & Engineering Video

Faculty News

Good News from the School of Computing, Creative Technologies & Engineering

The latest Good News from the School of Computing, Creative Technologies & Engineering

Show homes are shown the door with new virtual reality experience

A new virtual reality show home experience is revolutionising the house-buying journey for clients of Leeds-based property developers, Citu.

Virtual physiotherapy system for Stroke survivors

An intelligent system to support home rehabilitation for Stroke survivors has been developed by a Leeds Beckett University academic.

Faculty Events

Mar 27

carnegieXchange - Narratives and marginalised voices: Storying the sport and physical education experiences of care experienced youth

carnegieXchange Seminar Existing research has failed to provide an opportunity for the stories of care-experienced youth to be heard, especially with regard to their perspectives on sport and physical education, and so our understanding of their experiences is limited.

Mar 27

Lunchtime Lectures: Architecture Competition as a Pedagogic Tool in Architecture Education

Senior Lecturer Simon Warren and the winners of the Better Philadelphia Challenge 2019, MArch students Joseph Earley, Graham Davey, Jade Moore & Michele Prendini, will be reflecting on their win and the role of competition in architecture education.

Mar 27

Yorkshire Sculpture International-INSIDE/OUT: Nobuko Tsuchiya in conversation with Sarah Brown

Nobuko Tsuchiya will be in conversation with Sarah Brown as part of this series brought to you in partnership with Yorkshire Sculpture International, aiming to celebrate sculpture in all its forms.

Apr 1

carnegieXchange - Spending time with coaches in situ: what we can learn about coaching, and researching coaching, from ethnographic case study research.

There is growing recognition that understanding the complexity and difficulty of sport coaching does not lend itself to overly simplified or reductive research approaches e.g. quantified observational and self-report questionnaires, or indeed, one off qualitative interviews – although these methods have their place for particular research tasks.

Apr 3

Look who's talking - language and literature in a world of data

The seventh event in the Leeds Cultural Conversation series 2018/19.

Apr 3

Lunchtime Lectures: Simulation & Materialisation through Procedural Methodologies

Senior Lecturer in Architecture Keith Andrews about design studio Abstract Machine. The talk details Abstract Machine’s installation work; through, modelling, simulating and manufacture, culminating with the Greatham Creek seal and bird hides.

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